Vulkan Based Rasterizer
A Vulkan based rasterizer written in C++. Currently a work in progress.
A Vulkan based rasterizer written in C++. Currently a work in progress.
A research project presented at 3rd National Conference on Emerging Trends on Law and Technology (ETLT-2024). The project utilizes complexity sorting, AVIF encoding, LZMA compression, and Chaotic Maps proposing a 3 phase approach for ECG compression and encryption.
A web-based emulator for the classic Chip-8 virtual machine.
A powerful CLI utility designed for secure, symmetric file encryption and decryption.
A 2d top-down shooter game developed within a week using the Godot game engine.